Sin And Serve press kit

A hellish shift-based cooking management sim.

Includes logos, screenshots, trailer, Steam capsules, fact sheet and key art.

Streaming and monetized video coverage of Sin And Serve is welcome and encouraged. No permission is needed.

Content note: Sin And Serve contains stylized gore and body harvesting as a core mechanic, presented through a dark comedy management game.

Factsheet

Title
Sin And Serve
Developer
Forgotten Cartridge Games
Publisher
Forgotten Cartridge
Genre
Dark comedy management sim, point and click, cooking
Release date
Planned for late 2027
Platforms
PC, Steam Deck
Price
Planned price: $14.99 USD
Languages
English, Simplified Chinese, Russian

Descriptions

One line

A hellish shift-based cooking management sim.

Long Description

Sin And Serve is a dark comedy management game about cooking for sinners in Hell. You work in Hell's kitchen. Every shift starts with a sinner's file: what they did, and a complaint from someone they hurt during their life. Your job is to read the clues, work out what the sinner has really done, and find a recipe that fits their sin. Choose your ingredients, prepare the dish, serve it, and see how Satan judges your work. Then collect payment in flesh by harvesting body parts after each meal. It is a point and click management sim, pitched as Papers, Please meets Ravenous Devils. Sin And Serve is planned for PC and Steam Deck in late 2027, with a free demo of about 20 minutes featuring three sinners. It contains stylized gore and body harvesting as a core mechanic. It is the first game from Forgotten Cartridge, a solo indie studio.

Trailer

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Download the trailer (MP4)

Screenshots

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Logos and key art

About the developer

Hi, I'm Mohammad, the solo developer behind Forgotten Cartridge. Making games has been my dream for a long time, and I want to build my career around indie games rather than go back to corporate work. After losing my software job a few months ago, I decided to put even more time into building my own studio and making games. I do most of the work myself, from programming and game design to writing and production.

Kraków, Poland

Contact

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